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How to Create MatCaps in Blender

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  Blender is a common software used in the 3D art world. It’s used for a lot of reasons within the 3D art industry, such as modeling, texturing, and animating- similar to Maya. Some artists even prefer it to Maya, and I can’t quite blame them as a Maya user (I swear it hates me.) Blender is also free, so lots of beginners to 3D art get their start in this software. One of the cool things about Blender is that is has an easy way to make what is known as MatCaps. Today, I’m going to explain what that is, and how you can make one!   So, what is a MatCap? It’s short for “Material Capture”, and it is a preset material, similar to softwares like Maya, Zbrush, and Adobe 3D Substance Painter. However, it also has a lighting set up included – rather than having to make both separately! MatCaps are incredibly useful due to this ability to have the material and lighting together, but they’re also very easy to render and it’s incredibly easy to adjust the settings. Blender comes with ...